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	<title>Guitar Noise &#187; Rob Gravelle</title>
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	<link>http://www.guitarnoise.com</link>
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		<title>Secrets to Recording Wicked Guitar Parts</title>
		<link>http://www.guitarnoise.com/lesson/recording-wicked-guitar-parts/</link>
		<comments>http://www.guitarnoise.com/lesson/recording-wicked-guitar-parts/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 12:03:21 +0000</pubDate>
		<dc:creator>Rob Gravelle</dc:creator>
				<category><![CDATA[Guitar Lessons]]></category>
		<category><![CDATA[home recording]]></category>
		<category><![CDATA[practice tips]]></category>

		<guid isPermaLink="false">http://www.guitarnoise.com/?p=5177</guid>
		<description><![CDATA[<p>Rob Gravelle, former guitarist of Canada's Ivory Knight, shares his secrets of making sure your guitar sounds its best when working in the studio.</p><p><a href="http://www.guitarnoise.com/lesson/recording-wicked-guitar-parts/">Secrets to Recording Wicked Guitar Parts</a> was written by <a rel="author" href="http://www.guitarnoise.com/author/robgravelle/">Rob Gravelle</a> for <a href="http://www.guitarnoise.com">Guitar Noise</a>. A good guitar player you will be if you visit the above site. © 2012 Guitar Noise</p>]]></description>
			<content:encoded><![CDATA[<p>Have you ever noticed that very few guitar players are equally adept at both rhythm and leads? A lot of gifted shredders lay down rhythm tracks that sound like leads, while the best rhythm guitarists&#8217; leads sound a lot like rhythms. Obviously both require very different skill sets. Perhaps that goes a long way toward explaining why a lot of bands who play guitar-oriented music, like metal, have two guitar players: one who is good at rhythms; the other, solos. Even jack-of-all-trades players tend to gravitate more to one than the other.</p>
<p>I&#8217;ve always been into solos myself.  While I have a history of being the sole guitar player in bands, more often than not, the solos are where I put the vast majority of my efforts. The result was rhythms that were not as strong as they could be. Luckily for me, I got the opportunity to work with one of the best rhythm players in metal, when I collaborated on the <a rel="external" href="http://www.cdbaby.com/cd/perinbam">Knightfall</a> CD with the Annihilator main man, <a rel="external" href="http://www.annihilatormetal.com/">Jeff Waters</a>. He explained to me exactly what makes for superlative guitar tracks and this advice is great (not to mention essential!) for both rhythm and lead playing. Believe me, there&#8217;s a lot more to it that you probably ever imagined!  Today, I&#8217;m going to share with you what I learned from a bona fide master.</p>
<h2>1. Impeccable Timing</h2>
<p>This is probably the first thing that comes to mind when you think about rhythm tracking.  Ever since Les Paul invented multi-tracking some fifty plus years ago, the ability to overdub tracks has elevated the importance of being able to play tightly to a click. That seems like a no brainer, but all too often, people belittle the true amount of work and effort that&#8217;s required to be able to play tightly.</p>
<p>I used to play a song to a metronome a couple of times before recording and thought to myself that it sounded great. Had I actually recorded my playing and listened back to it, I would have seen just how uneven my parts were!</p>
<p>Contrast that to Mr. Waters&#8217; obsession of playing everything to a click, including picking and scale exercises. In fact, his motto is: &#8220;if you don&#8217;t practice to a click, then it doesn&#8217;t count as practice.&#8221;</p>
<h2>2. Clearly Accentuated Picking<strong> </strong></h2>
<p>Listen closely to any great player&#8217;s tracks and you&#8217;ll instantly notice how well how clearly defined every note is. These guys and gals have spent countless hours honing their picking technique until it runs like a well-oiled machine. When they play a passage, they don&#8217;t just concentrate on hitting the notes on time, they are thinking about making each note sound even and well defined.  It&#8217;s like speaking or, more accurately, singing. Wouldn&#8217;t you rather listen to somewhat who clearly enunciates each syllable, than someone who slurs them together like a sloppy drunk?</p>
<p>These players have put a lot of thought into the gauge and material of their picks as both make a lot of difference to your sound. Moreover, they tend to strike the strings at the optimal depth and at an angle that is as flush with the string as possible. Angling the pick a bit might make it easer to pass through the string, but it doesn&#8217;t sound as good.</p>
<h2>3. String Muting<strong> </strong></h2>
<p>Just as proper accentuating of each note is essential to great rhythm tracks, it is equally critical to mute all unwanted string noise from one&#8217;s playing. Don&#8217;t count on drums hiding minor string noise. It&#8217;ll still be there to some degree, if only on some subliminal level.</p>
<p>To the average guitar player, suppressing string noise falls somewhere after timing, which comes after hitting the right notes, on the priorities list. While in a live situation, you can certainly get away with some string noise, it won&#8217;t fly on recordings. Especially when dealing with high gain settings, control over feedback on string noise is a prerequisite. Therefore, you have to train yourself to listen for it.</p>
<p>Common offenders are the fretting hand when switching between chords. The picking hand can also be at fault when your palm doesn&#8217;t come down between notes, misses one of the strings, or simply rubs against them while picking. All of these are flaws in technique than need to be worked on. If you can&#8217;t eliminate string noise when playing a part, then try changing it. There are a lot of ways to play the same thing on a guitar, so don&#8217;t get stuck on only one way.</p>
<h2>4. Tuning and Pitch<strong> </strong></h2>
<p>Guitarists take it for granted that you have to tune your instrument before recording, but I am constantly shocked at just how nonchalant most people are about tuning. It&#8217;s not until they are faced with a professional engineer that they realize what&#8217;s actually involved in recording a pro-level CD. Not that, when I say professional engineer, I mean someone who has experience in recording CDs for major labels. Even in home recording situations, musicians always show up with a low end tuner. While those are fine for jamming and playing small bars, they are not adequate for any recording purposes. Strangely enough, even a lot of supposedly pro quality gear has very minimal tuning capabilities.</p>
<p>For recording, you need something that will go well within 2% deviation, which is where most people can detect out-of-tuneness. For that, you need something like a Korg rack tuner. All you need is about $250 to shell out!  If you want to go really precise, nothing beats a strobe tuner.  Some of which can go as high as five to six thousand dollars!</p>
<p>Thanks to the magic of digital recording, you don&#8217;t need to spend very much money at all to achieve pitch perfect tuning.  Peterson, who makes the best strobe tuners in the biz, also makes a software version of their coveted strobe tuners called <a rel="external" href="http://www.strobosoft.com/?referrer=ivoryknights">Strobosoft</a>.  It can get to 0.1% precision. That&#8217;s up to 30 times better than the average tuner. It&#8217;s what I use.</p>
<p>Unfortunately, using a high-precision tuner is not enough to achieve excellent pitch in your recordings. Alas, the guitar is a very temperamental beast and reacts to its surroundings.  Not only does the temperature and humidity of the room wreak havoc on the pitch, but even your fingers can throw off the pitch by a couple of percents, which is enough to go from extremely in tune to noticeably out of tune!</p>
<p>I&#8217;ll never forget how, in my early days of club playing, I would tune my guitar backstage (or in the bathroom, depending on the conditions), only to have it go way out of tune by the end of the first song! I eventually came to realize that the difference in temperature was making the guitar go flat.  At that point I started leaving the guitar on stage and then tuning it shortly before show time so that it would have time to acclimatize to the environment. I would warm up on a second guitar, backstage.</p>
<p>The best way to have your guitar stay in tune while you do your tracking is to begin by warming up the strings using your fingers. Play something or simply rub the strings with your hands. Once you&#8217;ve warmed up the strings, give each one of them a good pull. And I mean a good pull, almost hard enough that you try to break them! This is a crucial and necessary step as it will remove any stretching capacity that is left in the strings (you are using brand new strings right?) and helps wrap it as tightly as possible around the tuning peg. The idea is that the string won&#8217;t have any room left to fall. Even when you think that the string is taught and ready, a few good pulls will loosen it &#8211; and the pitch &#8211; way down! Keep doing this until pulling the string no longer has any effect on the pitch.</p>
<p>Now, after you’ve done the stretching and pulling, the enemy is sharpness. Every time that you stop to listen to your takes, the strings immediately start to get cold. And that means re-warming and retuning them.</p>
<p>You may be surprised to learn that in a professional recording session, guitar players spend more time tuning that playing their tracks! That&#8217;s one of the reasons that you have to be such a good player to record CDs. You have to be skilled enough to lay down high quality takes within a couple of minutes, which is about as long as you can go without a tuning break.  Because of the volatility of strings, it behooves you to become very quick at tuning. The faster the better!</p>
<h2>5. Good Sound<strong> </strong></h2>
<p>Your sound has to bring out your ideas and expression, not hamper them. Too many guitar players use distortion as a crutch in an effort to hide weakness in technique. Have I done it? Duh, yeah!</p>
<p>Listen carefully to any great guitarist and you&#8217;ll notice that their tone enhances everything that they are doing. It&#8217;s no accident. They work hard on it. Even when you think that an artist is using lots of distortion, it is really their playing that is making the sound through aggressive playing (more on that in a moment). Universally, enhancing one&#8217;s expression means turning down the gain and bringing out the subtleties in one&#8217;s playing. Just be aware that this also makes it easier to hear weaknesses in technique!<strong> </strong></p>
<h2>6. Play Like You Mean It!<strong> </strong></h2>
<p>Closely related to #5 above, great players don&#8217;t play a part like the average person.  While the latter simply plays a passage, a true guitar expert will express it. And the way that she or he does that is to play every note with conviction. Most of us tend to concentrate on key notes &#8211; the ones that represent the main chord movements or lock in with other instruments. As a result, a lot of less important notes, like passing tones, and so on, will receive less attention, and suffer for it.</p>
<p>This issue goes a lot deeper than focusing on all of the notes and picking harder. The purpose of music is to express yourself, so when you doubt yourself and are unsure of what you&#8217;re playing, it will come out. Only by learning to entertain positive thoughts about yourself and realizing that you have just as much right as anyone to be on a stage in the studio, can you bring out your full potential in your playing.  I&#8217;m not saying that great artists don&#8217;t have issues, because they clearly do, but their playing is not one of them!</p>
<p>Knowing what makes a great rhythm player, or just a great player period, is not sufficient for achieving greatness. That takes dedication, sacrifice, and the ability to accurately gauge your playing. Neither blindly adhering to the belief that you are a great player or a lousy one will advance your cause. Ironically, some of what it takes to be a great guitar player has very little to do with guitar playing per se. But don&#8217;t take that as an invitation to go on a self-expanding voyage. You still need to focus a whole lot on guitar!</p>
<blockquote><p>Rob Gravelle recently embarked on a solo music career, after playing since 2000 with Ivory Knight, a band rated as one Canada&#8217;s top bands by Brave Words magazine (issue #92) and who released two CDs. In 2007, Rob recorded the KNIGHTFALL CD in collaboration with the former Ivory Knight vocalist and legendary guitarist/producer, Jeff Waters of Annihilator fame.</p>
<p>You can click <a rel="external" href="http://ax.itunes.apple.com/WebObjects/MZSearch.woa/wa/search?term=rob%20gravelle">here</a> to access Rob&#8217;s iTunes link</p></blockquote>
<p><a href="http://www.guitarnoise.com/lesson/recording-wicked-guitar-parts/">Secrets to Recording Wicked Guitar Parts</a> was written by <a rel="author" href="http://www.guitarnoise.com/author/robgravelle/">Rob Gravelle</a> for <a href="http://www.guitarnoise.com">Guitar Noise</a>. A good guitar player you will be if you visit the above site. © 2012 Guitar Noise</p>]]></content:encoded>
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		<title>The Metronome &#8211; Meet Your New Best Friend!</title>
		<link>http://www.guitarnoise.com/lesson/the-metronome/</link>
		<comments>http://www.guitarnoise.com/lesson/the-metronome/#comments</comments>
		<pubDate>Fri, 03 Nov 2006 04:17:34 +0000</pubDate>
		<dc:creator>Rob Gravelle</dc:creator>
				<category><![CDATA[Guitar Lessons]]></category>
		<category><![CDATA[practice tips]]></category>

		<guid isPermaLink="false">http://www.guitarnoise.com/delta/?p=607</guid>
		<description><![CDATA[<p>Everyone wants to get their playing tight and solid, rhythm-wise. Rob Gravelle returns to the pages of Guitar Noise with some great tips for working with your metronome instead of having a frustrating time with it.</p><p><a href="http://www.guitarnoise.com/lesson/the-metronome/">The Metronome &#8211; Meet Your New Best Friend!</a> was written by <a rel="author" href="http://www.guitarnoise.com/author/robgravelle/">Rob Gravelle</a> for <a href="http://www.guitarnoise.com">Guitar Noise</a>. A good guitar player you will be if you visit the above site. © 2012 Guitar Noise</p>]]></description>
			<content:encoded><![CDATA[<p>In my last article, <a href="http://www.guitarnoise.com/lesson/how-the-pros-practice/">How the Pros Practice</a>, I talked about how to optimize your practice time in order to be successful in the studio. I received a lot of feedback about it. Most people thanked me for the valuable information. Others disagreed with my stance, stating that it was too harsh, and that it took the fun out of practicing and recording. In response to these concerns, I can only say &#8220;welcome to the music business&#8221;! It reminds me of a quote I heard about an adult film director who said: &#8220;I don&#8217;t pay the actors to have a good time. I pay them to look as if they were having a good time.&#8221; It turns out that the music business is amazingly similar! Artists are masters of presenting a certain image and mystique. What they don&#8217;t reveal is just how much work goes into making it all look so natural and easy!</p>
<p>One of the prime skills to develop as a musician is in playing tightly to a metronome. Unfortunately, too many players don&#8217;t fully grasp the use and purpose of the metronome. Not only are many individuals uncertain of how to use it, but many people are unaware of why is so important to become very well acquainted with one of the most valuable tools in your arsenal! Plenty of information about how to use the metronome has already been written, so I don&#8217;t intend to rehash popular exercises here, but I would like to expand on what the metronome means to us as modern musicians and suggest some tips on how to maximize your efforts in developing tightness.</p>
<p><strong>A metronome is a device that helps musicians play at a steady tempo, that is to say, at the speed that was intended by the composer.</strong></p>
<p>Have a look any &#8220;official&#8221; music score and you should see it at the very beginning of the piece.</p>
<p><img src="http://www.guitarnoise.com/images/articles/582/1.gif" alt="Tempo Example" /></p>
<p>The &#8220;Heavy Rock&#8221; part is a description of what kind of feel the composer is looking for. This is fairly subjective but it helps steer the player in the right direction. Following that is the tempo indication. It states that one quarter note, or one beat, occurs exactly 156 times in one minute. Hence, we would say that this piece is played at 156 Beats Per Minute (BPM). That is great to know, but it would be very difficult to estimate with any precision how fast this actually is. This is where the metronome comes in. Its raison d&#8217;être is to provide a audio or visual cue as to how often each beat occurs. Visual cues are usually some kind of blinking light, whereas audio ones could be a beeping or clicking sound. In fact, many modern digital metronomes include both.</p>
<p><strong>Two styles of Metronomes</strong></p>
<p><img src="http://www.guitarnoise.com/images/articles/582/2.jpg" alt="A Windup Metronome" /><br />
A Windup Metronome</p>
<p><img src="http://www.guitarnoise.com/images/articles/582/3.jpg" alt="A Digital Metronome" /><br />
A Digital Metronome</p>
<h2>Modern Applications</h2>
<p>There is a lot more to using the metronome than simply sampling a few bars to get the tempo of a song. In fact, the metronome is quite essential to all musical activities these days. You can thank artist/guitarist extraordinaire/inventor Les Paul for elevating the status of the metronome from a mere device for providing tempos to the indispensable live and studio tool that it is today. You may have heard that he is the creator of multitracking, which is the process of recording one track at a time and then mixing them together afterwards. Before the advent of multitracking, bands would all get in a soundproof room, place a microphone in the center of them, and record a few good takes to choose from. Multitracking allowed each instrument to be recorded separately for the first time. This approach had a number of advantages, but it also meant that there had to be a steady pulse for everyone to follow. The multitracking process is used to produce the vast majority of CDs today.</p>
<p><strong>Multitracking necessitates being able to play with a far greater accuracy than was required in the early days of recording.</strong></p>
<p>The typical modern procedure for recording a song goes like this: The band will spend some time playing the song to a metronome to determine its tempo. Once a consensus has been reached, a metronome track will be recorded for guidance. This is what&#8217;s referred to as the click track. In digital recording, there is no need to record anything because the click can be set and played during recording and even during playback. When viewed on the screen, each track will be stacked from top to bottom and will extend from left to right. Time intervals can be denoted in time or in bars and beats. These divisions are what&#8217;s known as &#8220;the grid&#8221;.</p>
<p><img src="http://www.guitarnoise.com/images/articles/582/4.gif" alt="Screenshot of a Digital Recording Program" /><br />
Screenshot of a Digital Recording Program</p>
<p>Usually, instruments are recorded in order from the most rhythm-centric to most melodic &#8211; E.G.: drums, bass, guitars, keyboards, vocals. However, because of the grid, it is possible to record in pretty much any order. That&#8217;s one of the reasons that recording is done this way today. If you have a famous session drummer flying in to do tracking in two weeks, why hold up production? As long as the bass and guitars are in time, they will sync up. For this purpose, a scratch drum track can be recorded using a drum program or machine. This would be replaced later by the real drums. You can see why it would be beneficial to be able to play very tightly to a click!</p>
<p>As I mentioned in my last article (<a href="http://www.guitarnoise.com/lesson/how-the-pros-practice/">How The Pros Practice</a>), amateur musicians tend to shy away from using click tracks because they falsely believe that it will take away the feel. This assumption is based on inexperienced players&#8217; tendency to try to chase the individual clicks rather than feeling the groove of the pulses. Having recorded guitar tracks myself over drums that were not recorded to a click, I&#8217;m not sure why anyone would put themselves through the hell of trying to sync up a riff with uneven drums! The truth is that recordings done this way will almost always sound sloppy and will take three times longer to record. The exception is highly skilled players who record everything at once to capture more interaction between the instruments. Unless you&#8217;ve done at least ten CDs using a click track, I don&#8217;t recommend that you even think about experimenting with recording without one! The fact is that, even bands who do record everything at once or that use an analog system to get that old school warmth, still need to be extremely tight because it is standard practice to have a professional digital editor go over everything to clean up the tracks. When the difference between tight and sloppy tracks can cost in the tens of thousands of dollars, you can bet that no record company would let you put down anything less than near perfect parts.</p>
<p>For the reasons stated above,</p>
<p><strong>no matter what instrument or style of music you play, it is crucial that you can play very tightly to a click.</strong></p>
<p>In a live setting, you can get away with playing without a metronome, but you may not have considered all the circumstances that would necessitate playing to a click live. The most common is the dreaded live &#8220;speed up&#8221; phenomenon which can affect even the most seasoned musicians. A cheering crowd and adrenaline rush can make for a more energetic performance than you were prepared for! The solution is to have the drummer wear an earpiece with a click. The rest of the band don&#8217;t need to wear one, since they can follow the drummer. Oddly enough, I haven&#8217;t met many drummers, or even whole bands for that matter, who want to do this. They say that it takes too much effort to follow the metronome and it takes away from the enjoyment of the live experience. This is a very interesting response because it highlights the difference between playing for fun and playing professionally. It does take some getting used to, but the difference is a loosey-goosey &#8220;bar&#8221; band sound versus a tight pro sound.</p>
<p>The other common scenarios for using a click live are when sequencing is involved such as time sensitive lighting or sound effects and live recording. If you release CDs, there comes a time when you will want to release a live CD and/or DVD. Just check out most any professional live recordings and I think you&#8217;ll find that the playing is surprisingly solid. That&#8217;s because the drummer is almost certainly playing to a click! If not, he or she undoubtedly practices to one regularly.</p>
<h2>More on Practicing for Tightness</h2>
<p>I have discovered something interesting about tight players. They all spend a lot of time recording! In my early days as a musician, I practiced to a metronome when I was getting ready to record and the odd time that the mood struck me, which wasn&#8217;t all that often! This did very little to help my timing at all. It seems that playing along to a metronome will not do wonders for you by itself. At best, it will make your live performances more solid. It was not until I put together a home studio and began to use it every day that I started to see some real progress. Having read interviews and spoken to some of the best players, I have come to realize that the habitual recording to a click is what separates the really tight players from the so-so ones. It acts as a mirror to your playing that does not lie. All too often, players will only hear what they want to hear when playing a part!</p>
<p><strong>Recording a part forces you to listen to the sounds that your hands are actually producing as opposed to what you&#8217;re hearing in your head.</strong></p>
<p>Here is the process that many pros follow when perfecting and recording a part:</p>
<p>The first step is to play along to the metronome or drum machine for about fifteen minutes or until you feel that the part sounds as noise free and tight as you can play it. After you&#8217;ve recorded a few satisfactory takes, listen back to them. If you&#8217;re like me, you&#8217;ll be amazed by all the ways which the part could sound a lot better than you thought it did! Once you have ascertained what needs to be improved upon, repeat the whole process again and listen a second time. The kinds of changes that I personally would make (as a guitar player) will usually consists of tightening, picking more clearly, eliminating string and position shifting noises, as well as making minor changes to the part to make it sound clearer. This iterative process can continue up to a half-dozen times. Sometimes I come back to a part a few days later as well. Even a pretty good sounding part will improve with a couple more sessions. In other words, you can always play tighter and better!</p>
<p>Tightness is not just about following a click track to a very exacting degree, but it is also about clearly enunciating each note and making what&#8217;s in your head come across on &#8220;tape&#8221;. The tightest players happen to be the ones who spend a lot of time working on this very skill. Whether you&#8217;re a hobbyist or a full-time pro, you can&#8217;t go wrong by recording yourself over a click track &#8211; often. Until next time, happy practicing!</p>
<h3>References:</h3>
<p><strong> Online Metronome:</strong><br />
<a href="http://www.metronomeonline.com/">http://www.metronomeonline.com/</a><br />
<a href="http://www.answers.com/topic/metronome">http://www.answers.com/topic/metronome</a><br />
<a href="http://www.answers.com/topic/les-paul">http://www.answers.com/topic/les-paul </a></p>
<p><a href="http://www.guitarnoise.com/lesson/the-metronome/">The Metronome &#8211; Meet Your New Best Friend!</a> was written by <a rel="author" href="http://www.guitarnoise.com/author/robgravelle/">Rob Gravelle</a> for <a href="http://www.guitarnoise.com">Guitar Noise</a>. A good guitar player you will be if you visit the above site. © 2012 Guitar Noise</p>]]></content:encoded>
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		<title>How The Pros Practice</title>
		<link>http://www.guitarnoise.com/lesson/how-the-pros-practice/</link>
		<comments>http://www.guitarnoise.com/lesson/how-the-pros-practice/#comments</comments>
		<pubDate>Wed, 25 May 2005 08:00:44 +0000</pubDate>
		<dc:creator>Rob Gravelle</dc:creator>
				<category><![CDATA[Guitar Lessons]]></category>
		<category><![CDATA[practice tips]]></category>

		<guid isPermaLink="false">http://www.guitarnoise.com/delta/lessons/how-the-pros-practice/</guid>
		<description><![CDATA[<p>There are a number of differences between professional and amateur musicians and Rob Gravelle gives us some tips from the pros about practicing. You'll find some great advice here no matter what level you currently play at.</p><p><a href="http://www.guitarnoise.com/lesson/how-the-pros-practice/">How The Pros Practice</a> was written by <a rel="author" href="http://www.guitarnoise.com/author/robgravelle/">Rob Gravelle</a> for <a href="http://www.guitarnoise.com">Guitar Noise</a>. A good guitar player you will be if you visit the above site. © 2012 Guitar Noise</p>]]></description>
			<content:encoded><![CDATA[<p>During the mixdown of Ivory Knight&#8217;s <em>Unconscience</em> CD, I had the opportunity to work with guitar god Jeff Waters, the founder of the legendary Canadian metal band Annihilator. After one evening talking to him about music, it would be no exaggeration to say that I had learned more about the art of recording than I had in all my twenty years of playing music &#8211; and that includes four years of University studies! I&#8217;ll admit that in Ottawa, we are sheltered from the outside world, so we don&#8217;t get much influence from established industry pros, except through their albums. I had often wondered how top professionals approached their craft, and what made them different from all the hopefuls who can&#8217;t quite get it together. Well, I finally got my chance to learn and now I&#8217;m going to share with you some of the things I learned in the hopes that you can avoid some of the common pitfalls that threaten the careers of aspiring musicians.</p>
<p>There are a number of differences between professional and amateur musicians but if I had to single out one above all others, it would be that the pros play with a much higher level of consistency. When you watch live performances, you&#8217;ll notice that the players seldom make mistakes and they play all their parts very solidly, no matter how technically difficult the part. I used to think that there was such a thing as &#8220;good enough&#8221;, especially when dealing with difficult passages. Not so in the pro world. In the big leagues:</p>
<p><strong>No matter how easy or hard a part is to play, you must be able to play it perfectly.</strong></p>
<p>It doesn&#8217;t matter whether it&#8217;s whole note chords or 32nd note arpeggios. Also keep in mind that any recording project has a fixed budget, which means that you have a set amount of time in which to put down your tracks. If you&#8217;re struggling with playing your parts, in order to keep the project on budget, a producer will likely bring in a session player. Let me repeat that with more emphasis, in case it didn&#8217;t quite sink in the first time:</p>
<p><strong>If you cannot record your parts withing a reasonable amount of time, the producer will likely bring in a session player! </strong></p>
<p>In my amateur naiveté, I used to joke to my bandmates that I&#8217;d like to see them try to find someone who could lay down my rhythm parts in any reasonable amount of time! After talking to Jeff, I am convinced that they could and would replace me if I were to give them a reason to. That&#8217;s when it really hit me that:</p>
<p><strong>As a professional musician, you must be able to play consistently well under pressure.</strong></p>
<p>Playing music is a lot more fun than working in an office, but let there be no misunderstanding, with potentially large sums of money at stake, you are expected to do a job and do it well. Now I don&#8217;t mean to imply that you have to be some kind of virtuoso. Far from it. To be successful in the studio, a musician simply requires a strong sense for what a song needs and be able to capture those ideas on &#8220;tape&#8221; in a timely fashion. Live, consistency is one of the key components for giving each audience a good show for their hard earned money.</p>
<h2>Practice Principles</h2>
<p>As you might have guessed, to attain this level of proficiency, it takes a very specific approach to practicing &#8211; one that is surprisingly quite foreign to most players!</p>
<p>Everyone knows that practice makes perfect, but few people realize how much impact the quality of their practice sessions will have on their career. Most people focus too much on unimportant things and way too little on the really important stuff! For example, one of the biggest mistakes that amateurs make, myself included, is to equate chops with skill. Most amateurs try to hide their lack of solidity by throwing in a lot of licks and embellishments in their playing. Once in the studio, they quickly discover that music industry professionals are not fooled for one second by frivolous flashy parts. To them, sloppily executed licks just look ridiculous and merely detract from the song that they want to capture. Get in the habit of practicing to achieve solidity and consistency in every recording you do and leave the licks for when you can play your parts in your sleep.</p>
<h3>Pros practice exercises and techniques as much as songs</h3>
<p>I used to spend the vast majority of my time going over songs. Now, most of my practice time is allocated towards playing scales, chord progressions, and a variety of exercises aimed at improving my picking, fingering, fluidity, consistency, and timing. The idea behind this is that the better your technique is, the easier it is to put down songs solidly. At a recent drum clinic, drummer extraordinaire Mike Mangini remarked, &#8220;Music is not just art, but a skill as well. There are many talented musicians, but only a few skilled ones.&#8221; He went on to say that one of the key traits that separate him from most musicians is the discipline to practice mundane and basic techniques over and over again until they are perfect.</p>
<h3>Practice everything to a metronome</h3>
<p>Some people, including many, many drummers, feel that they can somehow avoid metronomes believing that they instinctively possess pretty good timing already. One of two things tends to happen to these people if their band is lucky enough to get signed. They either get replaced before the deal goes through or, if they are integral to the band because of creative input or image, they are relegated to watching the recording from the sidelines. The producer will know who practices to a click and who doesn&#8217;t, and he or she will very likely bring in someone else, because it&#8217;s too late to catch up at that point. This is especially true for drummers, since it&#8217;s extremely difficult to punch in drums.</p>
<h3>General Tips for Practicing and Working with the Metronome</h3>
<p>I asked my band&#8217;s vocalist and multi-instrumentalist, John Devadasan Perinbam, for his thoughts on this subject. Here&#8217;s what he had to say:</p>
<p>1. I&#8217;d advise people to start with the metronome on SLOW! Every book I have read on drums and piano mentions this! That will help work the muscles that need it&#8230;and yield much better control.</p>
<p>2. George L. Stone recommends in his acclaimed book <em>Stick Control</em> to repeat each pattern twenty times without stopping before moving onto the next pattern. This forces the player to be conscious of counting the pattern, not just ripping through each pattern.</p>
<p>3. In my opinion the purpose of practice is to fine tune the muscle memory so that the muscles obey the brain with a minimum of conscious intervention &#8211; whether the practice is for music, sports, whatever&#8230;</p>
<p>4. WATCH FOR TENSION when you practice. Vocalists should practice in front of a mirror and observe posture, use one hand to feel the muscles under the jaw while practicing. If something feels like it is tensing, you&#8217;re probably not doing it right.</p>
<p>5. I&#8217;ve heard many people say that they don&#8217;t want to use a click track because they won&#8217;t &#8220;feel&#8221; the music the same way. That&#8217;s usually because they are not used to working with the click and they are &#8220;chasing&#8221; it rather than feeling the groove of the beat.</p>
<p>6. By the time you&#8217;re ready for the studio, you should be able to play the parts in your sleep. There should be nothing that challenges the limits of your playing ability. If there is, then the parts are too difficult.</p>
<p>6b. By the same token, when it comes to recording, a simple part, played solidly and consistently, is infinitely preferable to a challenging part that is &#8220;hit-or-miss&#8221;.</p>
<p>7. A point regarding discipline: always set goals that are attainable. The person that suddenly decides to allocate three hours a day for personal practice after twenty years of not practicing at all is likely the same person who is no longer practicing regularly after three or four months!</p>
<p>8. Learn another instrument, at least at a beginner level. At the very least, you&#8217;ll get a different perspective of the music, and you&#8217;ll be more understanding of your bandmate who regularly plays that instrument. Additionally as you become more proficient you&#8217;ll likely develop your muscles more evenly than if all your attention is focussed on one instrument.</p>
<p>9. Allow time for new techniques to sink in. It takes time for information to filter through the conscious mind and stored in &#8220;muscle-memory&#8221;. Patience.</p>
<p>Practicing everything to a metronome is a great habit to get into, and will put you leagues above most players, but there is more that you can do to make the most efficient use of your practice time. Most pros have very busy schedules. What with public appearances, business meetings, traveling, they have a lot less time for practicing than you might think! But that&#8217;s OK, because:</p>
<p><strong>Pros know how to make the most of limited practice time.</strong></p>
<p>Each time a professional musician sits down to practice, he/she knows what he/she is going to go over and for how long. Here is a sample practice session:</p>
<ul>
<li>15 minutes of hand stretches and strengthening exercises.</li>
<li>1/2 hour of picking/timing exercises</li>
<li>15 minutes of scales played at different tempos</li>
<li>1 hour of rehearsing songs for evening&#8217;s band practice</li>
</ul>
<p>Depending on what needs more work and what kind of guitar player you are (IE: rhythm or lead guitar), your practice agenda could differ substantially from the one above. I strongly recommend that you have a look at John Petrucci&#8217;s <em>Rock Discipline</em> instructional video for some useful guidelines. Just keep in mind that he represents the extreme far right of the pro player spectrum and is by no means &#8220;typical&#8221; in his degree of perfectionism. If you take it as the benchmark for what it takes to play at the highest level of technical proficiency, you can scale it back from there to determine how much is enough for you. For example, if you play rhythm guitar in a rock &amp; roll style band, you would put most of your emphasis on strumming chords along with a click track and a lot less on pentatonic licks. What you would NOT do is reason that you want a loose feel, so you avoid using a click track! That&#8217;s what an amateur would say and it won&#8217;t serve you well in the studio.</p>
<h2>Practicing for Tightness</h2>
<p>Even playing along to a metronome every day is not enough to ensure that you are ready for recording. In case you haven&#8217;t yet enjoyed the thrill of recording, you&#8217;ll find that it is a lot different than playing in your living room. And the best way to prepare to do recording is to do some recording! I strongly recommend that you purchase a small portable digital studio for this purpose. You can snag one for a couple of hundred bucks and it could pay huge dividends for your career. Here&#8217;s how to use it. When ever you make up a part, put it down. Not only will that help you remember it, but it will also provide you with practical rehearsal for the real thing. Once you&#8217;re satisfied with the performance, go ahead and double it, and then even triple it! I like to record a part ten times and then pan individual parts hard left and right so that I can hear how closely they match up. Ideally, you should be able to do this with any of the ten takes and they should all sound good. In reality, you will probably find that several of the parts that you thought were bang on are in fact less than rock solid! Once you can play the part and double it virtually every time, you&#8217;re ready for the real recording. I can remember too many occasions going over a part a zillion times to capture that one magic take. Lucky for me, I was recording in a home studio. I could never have gotten away with that in a real one. At the very least, I would have received a strong tongue lashing from the engineer. In a big budget scenario, the producer would have probably banished me from the recording and replaced me until I was ready to get down to business. The lesson here is that:</p>
<p><strong>Pros record all their parts several times before attempting the &#8220;real&#8221; recording.</strong></p>
<p>There are exceptions to all the rules I&#8217;ve outlined above, but you will find that the best and most sought after players do follow all these practices. Don&#8217;t let yourself become one of those artists who refuse to regiment their practicing because that they fear it will homogenize their playing, because, rest assured, these fears are simply unfounded. It can only help your cause to become proficient at your chosen instrument. So give these practices a try, and get yourself on the right path before you&#8217;re told to! Until next time, happy practicing!</p>
<p><a href="http://www.guitarnoise.com/lesson/how-the-pros-practice/">How The Pros Practice</a> was written by <a rel="author" href="http://www.guitarnoise.com/author/robgravelle/">Rob Gravelle</a> for <a href="http://www.guitarnoise.com">Guitar Noise</a>. A good guitar player you will be if you visit the above site. © 2012 Guitar Noise</p>]]></content:encoded>
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		<title>Tremolo Tapping</title>
		<link>http://www.guitarnoise.com/lesson/tremolo-tapping/</link>
		<comments>http://www.guitarnoise.com/lesson/tremolo-tapping/#comments</comments>
		<pubDate>Sat, 16 Apr 2005 08:00:33 +0000</pubDate>
		<dc:creator>Rob Gravelle</dc:creator>
				<category><![CDATA[Guitar Lessons]]></category>
		<category><![CDATA[heavy metal]]></category>
		<category><![CDATA[technique]]></category>

		<guid isPermaLink="false">http://www.guitarnoise.com/delta/lessons/tremolo-tapping/</guid>
		<description><![CDATA[<p>Guitar Noise is pleased to introduce you to Robert Gravelle, guitarist of Canadian Classic Metal Band, Ivory Knight. Rob is going to spend some time teaching us about some of the more advanced and specialized musical concepts that he really enjoys. First up - tremolo tapping, complete with examples from Randy Rhoads, Joe Satriani and Rob himself!</p><p><a href="http://www.guitarnoise.com/lesson/tremolo-tapping/">Tremolo Tapping</a> was written by <a rel="author" href="http://www.guitarnoise.com/author/robgravelle/">Rob Gravelle</a> for <a href="http://www.guitarnoise.com">Guitar Noise</a>. A good guitar player you will be if you visit the above site. © 2012 Guitar Noise</p>]]></description>
			<content:encoded><![CDATA[<p>Welcome to my first online lesson! In the sixteen years I&#8217;ve been teaching guitar, I have seldom had the opportunity to delve into the more advanced and specialized musical concepts that I really enjoy. Don&#8217;t get me wrong, I have nothing against the major scale, but I like to put my own spin on things, so that I can make them my own. For this reason, I&#8217;m going to use these online lessons as a forum to share all of my favourite tricks and techniques that I have acquired over the years. Hence, I&#8217;m going to break out of the formalized structure of traditional &#8220;How to Play&#8221; courses and present different themes as the mood strikes me. I encourage you to take what you learn here, and apply it to your own playing in such a way that will allow you to take the material to a new level.</p>
<p>Today, I&#8217;m going to talk about tremolo tapping, which is a technique that I used to create a dramatic run in the song <em>Up from the Ashes</em> from my band&#8217;s <em>Unconscience</em> album (see figure 7). I &#8220;borrowed&#8221; the technique from Randy Rhoads&#8217; work on the classic Ozzy albums <em>Blizzard of Ozz</em>and <em>Diary of a Madman</em>. Other artists who employ this technique in their songs include Joe Satriani and John Petrucci.</p>
<p>These files are the author&#8217;s own work and represent his interpretation of this song. They are intended solely for private study, scholarship or research.</p>
<p>Before we get into the specifics of tremolo tapping technique, let&#8217;s have a gander at the tremolo effect, its origins, and uses. Tremolo is the repetition of a note by means of very fast alternate picking. This creates a kind of a &#8220;trembling&#8221; sound, which is used especially for dramatic effect and/or tonal intensification. Double stops (2 notes) and even chords can also be played with tremolo. Usually, tremolos are measured, meaning that it subdivides the beat accurately according to the number of bars through the note stem (see figure 1A). An unmeasured tremolo, usually indicated with the word trem, can also be used. Tremolos were first seen on the piano and other keyboard instruments. The composer Franz Liszt often called for the technique to be used in his piano pieces. By the beginning of the 19th Century, tremolos had made their way into the Orchestra&#8217;s string section&#8217;s standard repertoire of effects.</p>
<p>Here are some examples of tremolo notation and their equivalents in regular notation:</p>
<p><img src="http://www.guitarnoise.com/images/articles/505/1.gif" alt="Tremolo Notation for Single Notes" /></p>
<p><img src="http://www.guitarnoise.com/images/articles/505/2.gif" alt="Figure 1A Without Tremolo Notation" /></p>
<p><img src="http://www.guitarnoise.com/images/articles/505/3.gif" alt="Tremolo Notation for Multiple Notes" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/4.gif" alt="Figure 2A Without Tremolo Notation" /></p>
<p>Playing tremolos that involve several notes is very challenging if you use only one hand to alternate between the notes. In fact, you would probably have great difficulty keeping up in quick tempos. By tapping the higher notes, you can achieve a speed far surpassing the fretting hand. To execute tremolo tapping, use the back or side of the pick to strike the string. This will give you a more pronounced attack. In fact, some players, such as George Lynch, have been known to use quarters and other objects to get different sounds. Another important point is to keep your arm very stiff as you tap so that you are using your forearm to move the pick rather than your wrist. For extra speed, concentrate on keeping the pick very close to the string at all times because the further from the string you get, the longer it will take to hit it again!</p>
<p>Here&#8217;s our first example of tremolo tapping in action. It is short filler lick from <em>I Don&#8217;t Know</em> off of the <em>Blizzard of Ozz</em> album. To play it, place your index finger on the 5th fret of the fourth string and tap the higher notes with the pick. There are some slower notes at the beginning and end of the lick to give you time to get into and out of position.</p>
<p><img src="http://www.guitarnoise.com/images/articles/505/5.gif" alt="I Don't Know 1" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/6.gif" alt="I Don't Know 2" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/7.gif" alt="I Don't Know 3" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/8.gif" alt="I Don't Know 4" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/9.gif" alt="I Don't Know 5" /></p>
<p>An Ozzy favourite, <em>Crazy Train</em> showcases yet another amazing display of Randy Rhoads&#8217; virtuoso technique. This time, he uses odd note groupings to create a kind of wavering in speed that very much blurs the line between a measured and unmeasured tremolo:</p>
<p><img src="http://www.guitarnoise.com/images/articles/505/10.gif" alt="Crazy Train 1" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/11.gif" alt="Crazy Train 2" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/12.gif" alt="Crazy Train 3" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/13.gif" alt="Crazy Train 4" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/14.gif" alt="Crazy Train 5" /></p>
<p>Our next example is an excerpt from <em>Surfin&#8217; With The Alien</em> by Joe Satriani. This is a real fast and long descending sequence, which is sure to put your endurance to the test!</p>
<p><img src="http://www.guitarnoise.com/images/articles/505/15.gif" alt="Surfin' With The Alien 1" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/16.gif" alt="Surfin' With The Alien 2" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/17.gif" alt="Surfin' With The Alien 3" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/18.gif" alt="Surfin' With The Alien 4" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/19.gif" alt="Surfin' With The Alien 5" /></p>
<p>And finally, let&#8217;s look at the <em>Up From The Ashes</em> lick from off of my band&#8217;s Unconscience album. My aim was to combine Rik Emmett&#8217;s &#8220;Pentatonic Waterfalls&#8221; with tremolo tapping. Whereas Rik Emmett used pull-offs on a nylon string guitar to achieve a soothing waterfall-like effect, I used rapid-fire tremolo tapping, a doubled track, and lots of distortion to unleash unbridled metal fury!</p>
<p><img src="http://www.guitarnoise.com/images/articles/505/20.gif" alt="Pentatonic Waterfalls In Fantasy Serenade 1" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/21.gif" alt="Pentatonic Waterfalls In Fantasy Serenade 2" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/22.gif" alt="Pentatonic Waterfalls In Fantasy Serenade 3" /></p>
<p>To play the <em>Up From The Ashes</em> lick, slide your index finger up to the 12th fret and move it down to the next string as you descend. I don&#8217;t recommend barring the 12th fret because that will result in a lot of ringing. It may look fast with all the 32 nd notes, but at a mere 115 beats per minute, it actually works out to be slightly slower than the Joe Satriani example.</p>
<p><img src="http://www.guitarnoise.com/images/articles/505/23.gif" alt="Up From The Ashes 1" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/24.gif" alt="Up From The Ashes 2" /><br />
<img src="http://www.guitarnoise.com/images/articles/505/25.gif" alt="Up From The Ashes 3" /></p>
<p>That brings us to the end of today&#8217;s lesson. I hope that these examples inspired you to come up with your own unique licks. Feel free to email me some of your ideas! Until next time, happy practicing!</p>
<p>All examples in this lesson were notated using Guitar-Pro software.</p>
<p><a href="http://www.guitarnoise.com/lesson/tremolo-tapping/">Tremolo Tapping</a> was written by <a rel="author" href="http://www.guitarnoise.com/author/robgravelle/">Rob Gravelle</a> for <a href="http://www.guitarnoise.com">Guitar Noise</a>. A good guitar player you will be if you visit the above site. © 2012 Guitar Noise</p>]]></content:encoded>
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