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And now for something alittle different...

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(@steves)
Posts: 212
Estimable Member
 

In Audacity, select your track, then choose Effect, Normalize. This will bring up the volume without adding any artifacts. I have to do this with all my tracks.

Got the sound worked out, now I have to get the part worked out!

Steve

 
Posted : 20/02/2008 12:58 am
(@dan-t)
Posts: 5044
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Topic starter
 

I'll give that a shot too Steve, thanks! :D

Dan

"The only way I know that guarantees no mistakes is not to play and that's simply not an option". David Hodge

 
Posted : 20/02/2008 1:10 am
 Taso
(@taso)
Posts: 2811
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cool steve, will try that next time I record.

http://taso.dmusic.com/music/

 
Posted : 20/02/2008 1:23 am
(@dan-t)
Posts: 5044
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Well, I think I've got my part as good as I'm going to get it.

Once I get Steve's part I'll mix it together & send it to everyone for approval.

Dan

"The only way I know that guarantees no mistakes is not to play and that's simply not an option". David Hodge

 
Posted : 09/03/2008 6:26 pm
(@steves)
Posts: 212
Estimable Member
 

Dan,

I just sent it to you.

Steve

 
Posted : 10/03/2008 12:41 am
(@hueseph)
Posts: 1543
Noble Member
 

In Audacity, select your track, then choose Effect, Normalize. This will bring up the volume without adding any artifacts. I have to do this with all my tracks.

Got the sound worked out, now I have to get the part worked out!

Steve

Normalizing brings the highest peaks to 0dB. When you have tracks that are clipping, this can actually bring the overall volume down.

Compression or LIGHT limiting should not introduce any artifacts. Keep the ratio down (2:1 or 4:1 at most.) and the release time mid way (250ms or so) and you should'nt have a lot of problems with pumping. When you look at the meters you should only see the compressor engage, occasionally.

Now if you are using Audacity, this will be difficult to implement since Audacity does not allow for real time application of effects.

https://soundcloud.com/hue-nery/hue-audio-sampler

 
Posted : 10/03/2008 5:03 pm
 Taso
(@taso)
Posts: 2811
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What's going on with this jam, by the way? I forgot all about it till Hue bumped it.

http://taso.dmusic.com/music/

 
Posted : 10/03/2008 9:07 pm
(@dan-t)
Posts: 5044
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Topic starter
 

What's going on with this jam, by the way? I forgot all about it till Hue bumped it.

Well, Steve & I also just posted yesterday... :roll: :wink:

Waiting for Steve to resend me his part with the click track included, then I'll mix everything together & send it out for approval. Hoping to get it done by the end of this coming weekend at the latest. :)

Dan

"The only way I know that guarantees no mistakes is not to play and that's simply not an option". David Hodge

 
Posted : 11/03/2008 12:30 am
(@dan-t)
Posts: 5044
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All done & posted here:

http://forums.guitarnoise.com/viewtopic.php?f=30&t=38559

Dan

"The only way I know that guarantees no mistakes is not to play and that's simply not an option". David Hodge

 
Posted : 19/03/2008 11:52 pm
 Taso
(@taso)
Posts: 2811
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thanks again dan

http://taso.dmusic.com/music/

 
Posted : 20/03/2008 12:02 am
(@dan-t)
Posts: 5044
Illustrious Member
Topic starter
 

My pleasure Taso, and thanks for joining me. Same to John & Steve. :D

Dan

"The only way I know that guarantees no mistakes is not to play and that's simply not an option". David Hodge

 
Posted : 20/03/2008 12:11 am
(@steves)
Posts: 212
Estimable Member
 

Thanks for having me. This was fun. It was a bit harder than the few other jams I've done. I think that's because of the length and the tempo. A nice challenge and it sound great guys.

Steve

 
Posted : 20/03/2008 12:15 am
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